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Some missions feature a 911 call which can give players a clue as what to expect. This allows the leader to see what other members of the element see and issue commands remotely.Īll missions start with a briefing which describes the situation and gives whatever details are available on the suspects and/or hostages. Additionally, a video camera is mounted on each police officer's helmet. Players issue commands from an order selection menu, which include room clearing, providing cover or handcuffing a compliant person. The player is the leader in a five-man SWAT element consisting of the player character and four assaulters that are divided into two color coded pairs. The game's difficulty levels dictate how many points the player will need to earn in order to advance to the next mission, as well as the suspects' aggression and willingness to comply. Other penalties issued by the game include officer incapacitation and personal injury. One crucial aspect of this is the game's use of police procedure, which penalizes players for shooting non-threatening suspects or innocent people. The game's realistic gameplay is intended to simulate real life SWAT operations. SWAT 4 features a single-player campaign in which the player has to lead their SWAT element through 13 unrelated missions. Gameplay Single player Main article: SWAT 4 mission
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